/*
 * Copyright (C) 2007 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.example.android.apis.app;

// Need the following import to get access to the app resources, since this
// class is in a sub-package.
import com.example.android.apis.R;

import android.app.Activity;
import android.os.Bundle;

/**
 * Simple example of writing an application Activity. Hello World</a></h3>
 * 
 * <p>
 * This demonstrates the basic code needed to write a Screen activity.
 * </p>
 * 
 * <h4>Demo</h4> App/Activity/Hello World
 * 
 * <h4>Source files</h4>
 * <table class="LinkTable">
 * <tr>
 * <td >src/com.example.android.apis/app/HelloWorld.java</td>
 * <td >The Hello World Screen implementation</td>
 * </tr>
 * <tr>
 * <td >/res/any/layout/hello_world.xml</td>
 * <td >Defines contents of the screen</td>
 * </tr>
 * </table>
 */
public class HelloWorld extends Activity {
	/**
	 * Initialization of the Activity after it is first created. Must at least
	 * call {@link android.app.Activity#setContentView setContentView()} to
	 * describe what is to be displayed in the screen.
	 */
	@Override
	protected void onCreate(Bundle savedInstanceState) {
		// Be sure to call the super class.
		super.onCreate(savedInstanceState);

		// See assets/res/any/layout/hello_world.xml for this
		// view layout definition, which is being set here as
		// the content of our screen.
		setContentView(R.layout.hello_world);
	}
}
